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Rust and Data Races

Rust is a programming language that aims to provide memory safety and prevent data races. Data races occur when two or more threads access shared data concurrently, and at least one of the accesses is a write. Rust's ownership system and borrowing rules help prevent data races by enforcing strict compile-time checks.

To prevent data races, Rust uses the concept of ownership. Each value in Rust has a unique owner, and there can only be one owner at a time. When a value is borrowed, the owner temporarily gives up control, and the borrower has read-only or mutable access to the value. This ensures that only one thread can have mutable access to a value at any given time, preventing data races.

Rust also uses the concept of lifetimes to ensure that borrowed references do not outlive the values they refer to. Lifetimes help the compiler enforce strict rules about how long references can be used, preventing dangling references and potential data races.

To summarize: - Rust's ownership system and borrowing rules help prevent data races. - Each value in Rust has a unique owner, and there can only be one owner at a time. - Borrowing allows temporary access to a value, ensuring only one thread has mutable access at a time. - Lifetimes ensure that borrowed references do not outlive the values they refer to.

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