Print when a player joined roblxo

To print when a player joins Roblox using Lua, you can utilize the "PlayerAdded" event provided by the Roblox API. Here's an example code snippet that accomplishes this:

game.Players.PlayerAdded:Connect(function(player)
    print("Player", player.Name, "has joined the game.")
end)

Explanation:

  1. game.Players.PlayerAdded refers to the event that is triggered when a player joins the game. game.Players represents the collection of players currently in the game, and PlayerAdded is an event fired when a new player joins.

  2. :Connect(function(player) ... end) is used to connect a function to the event. In this case, we define an anonymous function that takes a single parameter player, which represents the player that joined.

  3. print("Player", player.Name, "has joined the game.") is the action taken when the player joins. It prints a message to the output console, indicating the player's name and that they have joined the game.

This code will execute whenever a player joins the game and print a message indicating their name and the fact that they have joined. Please note that you may need to have the appropriate permissions or access to the Roblox API to use this code effectively.