roblox hotkey script

Certainly! Here is a step-by-step explanation of a hotkey script in Lua for Roblox:

  1. First, you need to define a function that will be executed when the hotkey is pressed. You can name this function anything you like. For example, let's call it "HotkeyPressed()".

  2. Next, you need to create a local variable to store the user input for the hotkey. You can use the "UserInputService" module in Roblox to detect key presses. Here's an example of how to do this:

local UserInputService = game:GetService("UserInputService")
local hotkey = Enum.KeyCode.YOUR_HOTKEY

Replace "YOUR_HOTKEY" with the specific key you want to use as the hotkey. You can find a list of key codes in Roblox's developer documentation.

  1. Now, you can define the "HotkeyPressed()" function. This function will be called when the hotkey is pressed. Inside this function, you can add the actions you want to perform. For example:
local function HotkeyPressed()
    -- Add your desired actions here
    print("Hotkey pressed!")
    -- You can add more actions, such as moving a player's character or triggering an event
end
  1. Finally, you need to listen for the hotkey press. You can use the "KeyPressed" event of the "UserInputService" module to achieve this. Here's an example:
UserInputService.InputBegan:Connect(function(input, isProcessed)
    if input.KeyCode == hotkey and not isProcessed then
        HotkeyPressed()
    end
end)

This code listens for the hotkey to be pressed and calls the "HotkeyPressed()" function when it is detected.

That's it! With this script, the specified function will be executed whenever the designated hotkey is pressed in your Roblox game. Feel free to modify the script to suit your specific needs.