What is CanCollide in roblox?

The CanCollide property in Lua is a property of the BasePart class in Roblox. It determines whether the part can physically interact with other parts. When CanCollide is set to true, the part will respond to collisions with other parts in the game. When CanCollide is set to false, the part will not respond to collisions with other parts. This property is commonly used to create objects that players can move through, such as ghost walls or platforms. Additionally, it is frequently used in game development to control the interactions between different parts within the game environment.