how to end if statement roblox

To end an if statement in Lua for Roblox, you can use the "end" keyword. Here's how to do it step by step:

  1. Start by writing the "if" keyword, followed by the condition you want to check. For example: if condition then Replace "condition" with the actual condition you want to evaluate.

  2. Next, write the code block that should be executed if the condition is true. This code block should be indented to indicate that it is part of the if statement. For example: if condition then -- code to execute if the condition is true end

  3. Add any additional "elseif" statements if you have multiple conditions to check. Each "elseif" statement should have its own condition and code block. For example: if condition1 then -- code to execute if condition1 is true elseif condition2 then -- code to execute if condition2 is true end

  4. Finally, if you have code that should be executed when none of the conditions are true, you can use the "else" statement. The "else" code block is optional. For example: if condition1 then -- code to execute if condition1 is true elseif condition2 then -- code to execute if condition2 is true else -- code to execute if none of the conditions are true end

Remember to replace "condition", "condition1", and "condition2" with the actual conditions you want to evaluate. Also, make sure to write the code you want to execute within the respective code blocks.

That's it! By using the "end" keyword, you can properly end an if statement in Lua for Roblox.