What is BreakJoints roblox?

BreakJoints is a function in the Lua programming language used in the Roblox game development platform. It is primarily used to disconnect the joints between parts in a model or instance. Here is an explanation of each step involved in using the BreakJoints function:

  1. Identify the parts or instances: First, you need to identify the parts or instances that you want to disconnect the joints from. This can be done by obtaining a reference to the desired parts or instances.

  2. Access the BreakJoints function: Once you have identified the parts or instances, you can access the BreakJoints function. This function is built into the Roblox platform and can be called on a specific part or instance.

  3. Call the BreakJoints function: To disconnect the joints between the identified parts or instances, you need to call the BreakJoints function on each of them. This function will sever the connections between the parts, effectively breaking the joints.

  4. Verify the disconnection: After calling the BreakJoints function, you can verify if the joints have been successfully disconnected. This can be done by checking if the parts or instances are now separate and not connected by any joints.

By following these steps and using the BreakJoints function in Lua, you can disconnect joints between parts or instances in the Roblox game development platform, allowing for customization and manipulation of in-game objects.