-- Step 1: Define the function that waits for a player to load
function waitForPlayerToLoad(player)
-- Step 2: Check if the player's character has loaded
repeat
wait() -- Step 3: Wait for a short period of time before checking again
-- Step 4: Get the player's character
local character = player.Character
-- Step 5: Check if the character exists and is a descendant of the player
if character and character:IsA("Model") and character:IsDescendantOf(game) then
-- Step 6: Player's character has loaded, break out of the loop
break
end
until not player.Parent -- Step 7: Continue looping until the player is no longer in the game
end
-- Example of how to use the function
local playerToWaitFor = game.Players.LocalPlayer -- Replace with the specific player you want to wait for
waitForPlayerToLoad(playerToWaitFor)