roblox interpolate color
function lerpColor(color1, color2, alpha)
local r = color1.R + (color2.R - color1.R) * alpha
local g = color1.G + (color2.G - color1.G) * alpha
local b = color1.B + (color2.B - color1.B) * alpha
return Color3.new(r, g, b)
end
local startColor = Color3.new(1, 0, 0) -- Red
local endColor = Color3.new(0, 0, 1) -- Blue
local alphaValue = 0.5 -- Value between 0 and 1
local interpolatedColor = lerpColor(startColor, endColor, alphaValue)
print(interpolatedColor) -- Prints the interpolated color
Explanation:
1. function lerpColor(color1, color2, alpha)
defines a function named lerpColor
that takes in two Color3 values (color1
and color2
) and a floating-point number alpha
.
2. Inside the function:
a. local r = color1.R + (color2.R - color1.R) * alpha
calculates the interpolated value for the red component.
b. local g = color1.G + (color2.G - color1.G) * alpha
calculates the interpolated value for the green component.
c. local b = color1.B + (color2.B - color1.B) * alpha
calculates the interpolated value for the blue component.
d. return Color3.new(r, g, b)
creates and returns a new Color3 value based on the interpolated red, green, and blue components.
3. local startColor = Color3.new(1, 0, 0)
defines a Color3 value representing red.
4. local endColor = Color3.new(0, 0, 1)
defines a Color3 value representing blue.
5. local alphaValue = 0.5
sets the alpha value to 0.5 (midway between the two colors).
6. local interpolatedColor = lerpColor(startColor, endColor, alphaValue)
calls the lerpColor
function with the start color, end color, and alpha value to interpolate between the two colors.
7. print(interpolatedColor)
prints the interpolated color to the console.