how to make a part rotate roblox
To make a part rotate in Roblox using Lua, follow these steps:
First, you need to access the desired part. You can do this by using the
workspace
object followed by thePart
function. For example, if the part is named "MyPart", you can access it usingworkspace:FindFirstChild("MyPart")
.Once you have the part, you can apply a rotation to it. Use the
CFrame
property of the part to set the rotation. TheCFrame
property represents the position and rotation of the part. To rotate the part, you can use theCFrame.new()
function and provide the desired rotation values. For example, to rotate the part by 90 degrees around the Y-axis, you can usepart.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
.After setting the new rotation, the part should start rotating. If you want the rotation to be continuous, you can update the rotation in a loop. You can use a
while
loop or aRunService
event to continuously update the rotation. For example:
while true do
part.CFrame = part.CFrame * CFrame.Angles(0, math.rad(1), 0) -- Rotates the part by 1 degree around the Y-axis
wait() -- Waits for a short period of time before the next update
end
Note that the code above will create an infinite loop, so make sure to stop it when needed.
By following these steps, you can make a part rotate in Roblox using Lua.