godot function return

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The return statement in Go is used to terminate the execution of a function and return a value. When a return statement is encountered, the function immediately stops executing and the value after the return keyword is returned to the caller of the function. If the function has specified a return type, the value being returned must match the type specified. If the function has multiple return values, they must be enclosed in parentheses and separated by commas. It's important to note that once a return statement is executed, any subsequent code in the function will not be executed.