when do we need & in golang

The & symbol in Go is used to obtain the memory address of a variable. It's commonly used in the following scenarios:

  1. Passing by Reference: When you want to pass a variable by reference to a function rather than by value. This allows the function to modify the original variable.

```go func modifyValue(x int) { x = *x + 5 }

func main() { value := 10 modifyValue(&value) fmt.Println(value) // Output: 15 } ```

  1. Creating Pointers: It's used to create a pointer to a variable.

go func main() { value := 10 pointer := &value fmt.Println(*pointer) // Output: 10 }

  1. Avoiding Copying Large Data: When dealing with large data structures like arrays or structs, using pointers can be more efficient than passing the data by value, which would create a copy of the entire structure.

```go type LargeStruct struct { // fields... }

func processLargeData(data *LargeStruct) { // processing... }

func main() { data := LargeStruct{ // initialize fields... } processLargeData(&data) } ```

In these situations, using & helps manage memory more efficiently or enables functions to work directly with the original data rather than copies.