csgo

package main

import (
    "fmt"
    "os"
    "os/signal"
    "syscall"
)

func main() {
    fmt.Println("CS:GO Server Monitor")

    // Create a channel to receive signals
    signalChannel := make(chan os.Signal, 1)
    signal.Notify(signalChannel, syscall.SIGINT, syscall.SIGTERM)

    // Create a goroutine to handle signals
    go func() {
        sig := <-signalChannel
        fmt.Printf("Received signal: %v\n", sig)
        os.Exit(0)
    }()

    // Infinite loop to keep the program running
    for {
        // Your CS:GO server monitoring logic goes here
        // For example, check the server status, player count, etc.

        // Simulate some monitoring activity
        fmt.Println("Monitoring CS:GO server...")

        // Sleep for a certain duration before the next iteration
        // Adjust the duration based on your monitoring requirements
        // For example, time.Sleep(time.Minute)
    }
}