changing scenes in godot
To change scenes in Godot using Go language, you can follow these steps:
Import the necessary Godot Go package.
go import "github.com/godot-go/godot-go/godot"
Create a new instance of the
Engine
and initialize it.go gdnative.Main(os.Args)
Load the desired scene using the
Load
method.go scene, err := godot.Load("res://path_to_your_scene.tscn") if err != nil { // Handle error }
Add the loaded scene to the current scene tree.
go gdnative.Root.AddChild(scene, false)
Optionally, you can free the previous scene to release resources.
go // Free previous scene // previousScene.Free()
Run the main loop to display the new scene.
go gdnative.Run()
Ensure to replace "res://path_to_your_scene.tscn"
with the actual path to your desired scene file.