godot set default scene

To set a default scene in Godot using GDScript, you can use the set_as_default_scene function provided by the EditorInterface class. Here's an example:

var editor_interface = EditorInterface.get_singleton()
editor_interface.set_as_default_scene("res://path/to/your/scene.tscn")

Replace "res://path/to/your/scene.tscn" with the actual path to your scene file. This function sets the specified scene as the default scene, which means it will be loaded automatically when you run your game or project in the Godot editor.

Please note that the EditorInterface class is only available in the editor context, so this code will not work when running the game outside of the editor.