godot use enum for export var
Answer: In GDScript, you can use an enum for an exported variable by defining the enum outside the script and then using it as the type for the exported variable. Here's an example:
enum Direction {
UP,
DOWN,
LEFT,
RIGHT
}
export(Direction) var playerDirection = Direction.UP
This code defines an enum called "Direction" with four possible values (UP, DOWN, LEFT, RIGHT) and then exports a variable called "playerDirection" of type Direction with a default value of Direction.UP.