#include <SFML/Graphics.hpp>
int main()
{
// Create a window
sf::RenderWindow window(sf::VideoMode(800, 600), "SFML Line");
// Create a line
sf::Vertex line[] = {
sf::Vertex(sf::Vector2f(100.f, 100.f)),
sf::Vertex(sf::Vector2f(400.f, 400.f))
};
// Main loop
while (window.isOpen())
{
// Process events
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
// Clear the window
window.clear();
// Draw the line
window.draw(line, 2, sf::Lines);
// Display the contents of the window
window.display();
}
return 0;
}