C++ Constructors

A constructor in C++ is a special member function of a class that is used to initialize objects of that class. It is called automatically when an object is created and is used to set the initial state of the object.

Here are the steps involved in using a constructor in C++:

  1. Declaration: The constructor is declared in the class definition. It has the same name as the class and no return type (not even void).

  2. Definition: The constructor is defined outside the class using the class name, followed by the scope resolution operator (::) and the constructor name. The definition includes the initialization of member variables, if any.

  3. Object creation: An object of the class is created using the new keyword or by simply declaring a variable of that class type. When an object is created, the constructor is automatically called.

  4. Execution: The constructor is executed, and any initialization statements inside the constructor are executed.

  5. Object initialization: The constructor initializes the member variables of the object, if any, using the provided values or default values.

  6. Object usage: Once the constructor completes its execution, the object is ready to be used. The object can be accessed and its member functions can be called.

Constructors can have parameters, allowing for different ways to initialize objects. This is known as overloading constructors. By providing different constructors with different parameter lists, you can create objects with different initial states.

Constructors can also be used to allocate memory dynamically for the object, perform resource allocation, or perform any other initialization tasks necessary for the object.

In summary, constructors are special member functions used to initialize objects of a class. They are automatically called when an object is created and are used to set the initial state of the object. Constructors can have parameters and can perform various initialization tasks.