#include <stdio.h>
// Define an enumeration named 'Color' with three constants: RED, GREEN, and BLUE.
enum Color {
RED,
GREEN,
BLUE
};
int main() {
// Declare a variable 'myColor' of type 'enum Color' and assign it the value RED.
enum Color myColor = RED;
// Use a switch statement to check the value of 'myColor' and print the corresponding message.
switch (myColor) {
case RED:
printf("The color is RED\n");
break;
case GREEN:
printf("The color is GREEN\n");
break;
case BLUE:
printf("The color is BLUE\n");
break;
default:
printf("Unknown color\n");
}
return 0;
}