Dividing canvas in live2d

To divide a canvas in Live2D using the C programming language, you can follow these steps:

  1. Define the dimensions of the canvas: Start by defining the width and height of the canvas. You can use variables or constants to store these values.

  2. Create functions for dividing the canvas: Write functions that calculate the positions and sizes of the divided sections of the canvas. These functions should take the canvas dimensions as input and return the positions and sizes of the divided sections.

  3. Implement the dividing logic: Use the functions created in the previous step to calculate the positions and sizes of the divided sections. You can store this information in variables or data structures for later use.

  4. Draw the divided sections: Use the calculated positions and sizes to draw the divided sections on the canvas. You can use drawing functions provided by the Live2D library or any other graphics library you are using.

  5. Test and adjust: Test your implementation by running the program and verifying that the canvas is divided correctly. If needed, make adjustments to the dividing logic or drawing code to achieve the desired result.

By following these steps, you can divide a canvas in Live2D using the C programming language. Remember to adapt the code to your specific needs and requirements.