arduino client disconnect

To disconnect a client in Arduino, you can use the client.stop() function. This function closes the connection with the client and releases any resources associated with it. Here's an example of how to use it:

#include <Ethernet.h>

EthernetServer server(80);
EthernetClient client;

void setup() {
  Ethernet.begin(mac);
  server.begin();
}

void loop() {
  client = server.available();

  if (client) {
    // Handle client request

    // Disconnect the client
    client.stop();
  }
}

In this example, client.stop() is called inside the loop() function after handling the client request. This will close the connection with the client.

Please note that this example assumes you have already set up the Ethernet library and defined the mac variable with the appropriate MAC address for your Arduino board.